The main credo in journalism is objectivism. As a journalist, I tend to follow that. As a science reporter, I am especially critical of research and methodology, as those too must be objective and free of conflict of interest. As a gamer, I approach all games with an open mind and forethought of the industry. It is somewhat hard to describe one's self as an "objective gamer," but I do play a wide variety of games. And if I were to tear down my journalistic walls for just a second, I would say I love games. I love all kinds of games. I would love to be paid to play games and express my own opinion through writing. The fact that these jobs exist means something important to both the game and reporting industries.
When I was a young, budding (and quite naive) reporter, I never truly considered writing about games until I found a strong interest in tech reporting. The two are closely linked, and it's amazing how far games have forced the tech industry to innovate. With that said, I believe once I'm out of college and reporting on STEM and health (which is the ultimate goal), I will most likely focus on games as technological novelties.
Given some free range to write as a blogger, I would probably only allow myself to write my opinions as a commentator. This is mainly because I want to be consistent with my objective persona. It's what I'm most comfortable with, and I also believe the content I share should be consistently reputable for my audience. To me, blogging in this way would create a trusting relationship with my niche reader.
The games I tend to gravitate toward - and will consistently write about - would be independent games that don't have as much of a voice compared to high-end, AAA games. And I also want to consider the platforms on which they can be played. Some of these games and small developers are innovating in their own right, which is interesting to see in the whole gaming landscape.
Just a few indie games I love (in no particular order):
The Stanley Parable
Life is Strange
This is a conscious choice because 1) there are some really creative concepts coming out of this subcategory of the game industry and 2) a lot of indie games are challenging players to be creative themselves, and I want to know more about this dialogue between the developer and the user.
I love reading what other people have to say about certain games and game-related topics. Though I'm not that kind of writer per se, I like communicating with others about games because it is a subjective area in entertainment. These thoughts and conversations I have with other people generate a backing for my own opinion or challenge what I may consider.
With game writing and reporting, this is the kind of content I would like to write - a communal perspective through my own voice on indie games.